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©2006-2009 ~Brandaravon
:iconbrandaravon:

Artist's Comments

When Bonus Stage entered the beginning of it's ending, I couldn't get this referential concept out of my head. So even though Phil didn't much care for Metal Gear Solid 3, I felt the need to do the joke anyway. I tossed in the 'BOX' for a little internal reference convolution or something. I'm just making things up at this point.

Anyway, in light of Bonus Stage truly ending I thought I'd dust this off and add in some text to complete the parody. This one uses Blender with a little Paint Shop Pro.


For those not familiar with the game, it’s a prequel, and allowing the protagonist to die is among a number of actions you can take that would run afoul of the story canon. Thus, rather than a traditional ‘game over’ screen, players who fail in their mission instead get a message that reads ‘Time Paradox’. In some cases, you are actually chastised by the commanding officer from the previous games for trying to change history.

If you haven’t seen Bonus Stage . . . you’re probably confused enough by the other weird fan-models I put up here.


The 3-D part of this has actually been on the shelf for quite some time. I wanted to do this quickly, but at the same time I wanted to create some sort of jungle-ish feel. I did some experimenting with textures, and wound up learning more than I expected. So, rather than spend time learning how to actually model trees and bushes, I just learned how to do halfway-transparent textures. Hooray.

Oh yeah, this is the first time I've shown any of my Phil model progress. I actually started it right after the Joel model, but I never did come up with a good way to do the hair or eyes. They're still pretty weird, but I think it works on a sort of video-game parody action-figure-looking thing level.


There’s an alternate version of this that includes the Ghost of Rya dressed as The Sorrow. I’ll put that one in scraps, since I used that model for something more amusing that I’ll upload in a minute.

Bonus Stage and Phil Argus are © Matt Wilson
Metal Gear Solid 3 is © Konami

Comments


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:iconalmasymarquis:
You've probably got a bigger art portfolio than a programming one at this point. (Still working on the latter for juo)
:iconbrandaravon:
You're probably right.

I think I was assuming I'd be better off seeking a graduate degree in a subject where I have a related Bachelor's degree, though.

As far as the artistical side of things goes, I've pretty much just browsed a few tutorials and goofed around in Blender. However, I shouldn't underestimate the power of creative approaches to things. I should try and step up the creativity productivity. Also, more original content.

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April 12, 2006
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